Monday, October 15, 2007
Case Study - Light and Shadow
Case Study
Lighting and Shadows
Metaverse Prime
At present, Second Life's rendering engine does not support real-time shadows and lighting is only visible if someone knows to turn that feature on in their client preferences. We were successful at mimicking real-world lighting and shadows. This is just a small sample of the countless case studies we tried. Note that the lights in the hallway really aren't lights, but an illusion created with just the right mix of contrast and color.